EA closed BioWare on October 21, ending early work on the next Mass Effect game and cutting about 400 jobs across the company, roughly 50 of them at the Edmonton studio. The closure came less than three months after a $55 billion buyout took EA private.
Bloomberg reported on October 30 that EA chose to put its investment into a possible Star Wars: Battlefront game instead of Mass Effect, which was still years from completion. EA has not confirmed that account. BioWare co-founder Greg Zeschuk called the buyout the 'final nail in the coffin,' and Amazon MGM says its Mass Effect TV series is still in development.
Why it matters
Mass Effect and Dragon Age lose their home studio as EA bets on a safer Star Wars project under new private owners.
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Key Indicators
400
EA job cuts
About 3% of EA's workforce, including roughly 50 at BioWare.
50
BioWare staff laid off
Part of the 400 total cuts across EA, per Bloomberg.
$55B
EA buyout value
Deal led by Saudi Arabia's PIF, Silver Lake, and Affinity Partners closed on August 4, 2026.
$18B
EA debt after buyout
Bloomberg reported the leveraged buyout left EA with about $18 billion in debt.
31
Years BioWare operated
Founded in 1995, closure announced in October 2026.
1
Mass Effect TV series still in development
Amazon MGM says the Prime Video adaptation is moving forward despite the game's cancellation.
200,000
Save Mass Effect petition signatures
A fan petition asking EA to fund a continuation or license the series, backed by Shepard actors Jennifer Hale and Mark Meer.
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19 events
Latest: October 30th, 2026 · 1 week ago
Showing 8 of 19
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October 2026
Bloomberg: EA chose Star Wars over Mass Effect
LatestReport
Bloomberg reported EA weighed the next Mass Effect against a possible Star Wars: Battlefront game and chose Star Wars. The report said Mass Effect: Universe was years from completion and that the Battlefront project had not started development. EA has not confirmed the account.
BioWare co-founder calls buyout the 'final nail'
Reaction
Greg Zeschuk told 80 Level he believed EA's new ownership helped decide BioWare's fate, calling the buyout the 'final nail in the coffin.' He said he had no inside knowledge of the decision.
Leaked Mass Effect trailer draws reaction
Development
A trailer for the cancelled Mass Effect game, reportedly leaked by a former BioWare employee, spread online. Jennifer Hale, who voiced the female Commander Shepard, called it "gorgeous" and urged EA to sell the franchise rather than sit on it.
Former producer says he expected Mass Effect to be cut
Reaction
Mark Darrah, who produced Dragon Age and Anthem, said in a published interview that EA's $700 million savings target made a Mass Effect cancellation foreseeable. He said the franchise still has "legs" but expected EA's plans to be clear within five months; BioWare closed a day after the interview.
Canadian games association pays tribute
Reaction
Entertainment Software Association of Canada president Paul Fogolin said the contributions of the people who built BioWare "will remain an important part of our industry's story."
Amazon MGM keeps Mass Effect TV series alive
Development
The Prime Video adaptation remains in development with showrunners Doug Jung and Daniel Casey and producers Mike Gamble, Karim Zreik, Ari Arad, and Jessica Jones attached.
EA announces BioWare closure
Closure
EA shuts down BioWare, cancels the next Mass Effect, and cuts about 400 jobs company-wide.
EA narrows slate and pauses a Sims project
Strategy
In the same memo, EA said it will team Respawn and DICE on a future project, which sources told Variety is Star Wars: Battlefront 3. It also paused development on Project Lotus for The Sims and shrank the Skate studio.
Casey Hudson responds to closure
Reaction
The Mass Effect trilogy director called the news sad for former staff, current BioWare colleagues, and fans waiting on the next game.
Save Mass Effect petition passes 200,000 signatures
Campaign
A fan petition asking EA to fund a continuation or license the Mass Effect series passed 200,000 signatures, with support from Shepard actors Jennifer Hale and Mark Meer.
August 2026
EA taken private in $55B deal
Ownership
Saudi Arabia's PIF, Silver Lake, and Affinity Partners complete the buyout of EA.
2025
Layoffs after Veilguard misses targets
Layoffs
EA cuts BioWare staff after Dragon Age: The Veilguard misses sales expectations.
2023
Mac Walters leaves
Departure
The longtime producer and Mass Effect: Andromeda creative director exits the studio.
2020
Casey Hudson departs again
Departure
The longtime producer leaves BioWare for the second time, after returning in 2017.
2019
Anthem launches and flops
Release
BioWare's live-service shooter fails to find an audience; a planned overhaul is later aborted.
2017
Mass Effect: Andromeda underperforms
Release
The game is widely seen as a misstep for the franchise, drawing muted critical and fan reception.
2012
Founders leave BioWare
Departure
Ray Muzyka and Greg Zeschuk depart, followed by other high-profile exits in later years.
2007
EA acquires BioWare
Acquisition
EA buys BioWare, calling it one of the most respected studios in the industry.
1995
BioWare founded in Edmonton
Founding
Three doctors found BioWare in Edmonton, Alberta, starting with RPGs like Baldur's Gate.
Scenarios
1
EA sells Mass Effect and Dragon Age IP
Possible
Resolves by Oct 21, 2027
Discussed by: Analysts quoted by Ars Technica
With BioWare closed, EA could sell the Mass Effect and Dragon Age franchises to another publisher. The IPs have strong fan bases and commercial value, and a sale would let EA focus on its sports and live-service portfolio.
2
EA revives Mass Effect at another internal studio
Possible
Resolves by Oct 21, 2028
Discussed by: Industry observers
EA could hand the Mass Effect franchise to another internal studio, similar to how it has moved other franchises between teams. The company said it will continue work on Marvel's Iron Man and the next Star Wars Jedi game, suggesting it still values big action-adventure IP.
3
Mass Effect and Dragon Age sit dormant
Likely
Resolves by Oct 21, 2028
Discussed by: Analysts quoted by Ars Technica
The franchises could go quiet as EA focuses on sports titles, The Sims, and its remaining action-adventure slate. This matches the pattern analysts predicted when the buyout closed: a sharper focus on live services and annual franchises.
4
Mass Effect TV series reaches Prime Video
Possible
Resolves by End of 2027
Discussed by: Amazon MGM and the show's producers
Amazon MGM has said the series is still in development after EA canceled the next game and closed BioWare. The show is not based on Commander Shepard, so it does not depend on the games continuing. A premiere date would confirm it survives the studio closure.
5
BioWare employees buy the studio with government support
Unlikely
Resolves by Q1 2027
Discussed by: Canadian NDP leader Avi Lewis and fan campaigners
Avi Lewis called for federal support to help BioWare employees buy and run the studio. A staff acquisition and a Mass Effect license would need their own negotiations, funding and production plans. No funded offer or licensing agreement has been announced.
Historical Context
2 moments from history that rhyme with this story — and how they unfolded.
1 of 2
1998-2003
Westwood Studios closure (2003)
EA acquired Westwood Studios, the creator of Command & Conquer, in 1998. Five years later, EA closed the studio and absorbed its teams.
Then
Command & Conquer development moved to other EA studios.
Now
The franchise continued under EA but never regained its original studio's identity.
Why this matters now
Shows EA's pattern of acquiring beloved studios and later closing them when they don't fit the company's strategic priorities.
2 of 2
2017
Visceral Games closure (2017)
EA closed Visceral Games, the studio behind Dead Space, while it was working on a Star Wars game. The project was moved to another EA studio and eventually canceled.
Then
The Star Wars project was rebooted and later canceled.
Now
EA's reputation with core gamers took a hit, and the company faced criticism for its treatment of acquired studios.
Why this matters now
Another example of EA closing a studio midfranchise, showing a pattern of consolidating around fewer, larger projects.